
KEITH WEBSTER
Senior Technical Game Designer
PROJECTS
Madden 26
Madden NFL 26 focused on a revamped Franchise mode, featuring 4 brand new broadcast packages, authentic team traditions and mascots, and the introduction of the Weekly Recap and Halftime Show featuring highlights from games in your franchise.
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Date: August 2024 - September 2025
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Role: Technical Designer
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Emberheart TTRPG
Emberheart is a d100-driven tactical fantasy Tabletop RPG where actions never miss, cards shape how battles unfold, magic fuels power at the risk of burning you alive, and every scar and consequence makes survival as defining as victory.
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Date: November 2024 - Present
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Team Size: 1
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Madden 25
Madden NFL 25 focused on improved on-field physics with BOOM Tech and an enhanced FieldSENSE system for more realistic player movement. It also features a revamped Franchise Mode, running game improvements, expanded playbooks, the ability to create custom teams with Team Builder, and two new commentary teams.
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Date: September 2023 - August 2024
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Role: Technical Designer
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Project Echo
Project Echo is a competitive focused dueling card game where each player takes on the role of an echo mage, a
warrior blessed with the ability to manifest their memories into reality. Choose from a multitude of heroes with unique
abilities and draw power from the elements to do battle against other echo mages. Evoke powerful memories to
reduce your opponent to 0 life and claim victory!
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Date: August 2023 - January 2024
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Team Size: 1
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Madden 24 & CFB
Madden NFL 24 focused on improved FieldSENSE gameplay, the return of Superstar mode, and the introduction of The League and Superstar Showdown.
College Football 25 focused on immersive experiences, the return of Dynasty and Road To Glory, and the authentic details of the College Football gameday experience.
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Date: May 2023 - September 2023
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Role: Technical Designer
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Seals of Fate
Seals of Fate is a heroic, cooperative ARPG with a roguelike emphasis on mastery. Fight together with up to 2 friends as the descendants of a pantheon long departed, as an ancient evil breaks free from the prison once forged by your ancestors.
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Date: Nov 2022
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Team Size: 4-8
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Role: Project Owner
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Engine: Unreal 4
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EA SPORTS PGA TOUR
The Masters and its home, Augusta National Golf Club, will be playable exclusively in EA SPORTS PGA TOUR. EA SPORTS PGA TOUR features the PGA Championship, the U.S. Open and the Open Championship, making it the only video game to feature all four major men's professional golf tournaments.
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Date: March 2021 - April 2023
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Team Size: 50
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Role: Technical Designer
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Fortnite
Fortnite is a 3rd person battle royale game for up to 100 players. Players are dropped weaponless onto the map and must scavenge for weapons, items, and resources while trying to outrun a toxic storm and become the last person or team standing.
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Date: March 2020 - March 2021
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Team Size: 30+
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Role: Game QA Tester
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Deicide
Deicide is a 3D, 3rd person team arena combat game featuring unique characters and fast-paced, ability-based combat where teamwork and timing triumph.
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Date: June 2019
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Team Size: 1
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Engine: Unreal 4
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Fate: Grand War
Fate: Grand War is a prototype analog trading card game developed with the intent of creating a game with limitations set by the existence of a large amount of source material. I created a tool to increase card creation and iteration rate.
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Date: July 2018
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Team Size: 1
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Role: Designer, Programmer
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Pixel Trip
Pixel Trip is a fast-paced color tile-matching game for iOS and Android mobile devices. Each grid has a single set of four contiguous colored tiles. Find and swipe over them as fast as you can!
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Date: June 2017
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Team Size: 14
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Role: Game Designer, Quality Assurance
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Engine: Unreal 4
Armored Eternity
Armored Eternity is a 3rd Person Mech Shooter where players take on the role of a mercenary contracted to do a variety of missions.
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Date: Aug 2015
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Team Size: 7
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Role: Systems Designer, Gameplay & Systems Programmer, Quality Assurance, Project Manager
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Engine: Unreal 4
Tacwars
Tacwars is a 2D turn-based strategy game where players create an army, each with their own special abilities, to defeat other nations. Units can only take so much before their loyalty to the cause falters, allowing them to be captured and enlisted by enemies.
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Date: Dec 2013
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Team Size: 4
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Role: Lead Designer, Gameplay Programmer, Project Manager
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Engine: Custom Engine (C++)